Responding to a growing interest in interaction design to uncover new roles and relationships for computational artifacts, this masters course focused on exploring disruptive and radically new objects: unaware objects. Unaware objects are intentionally designed to function without demanding attention from their owners or surroundings. Counter-intuitively, this strategy might lead to more meaningful interactions in everyday life: the unawareness offers for a relationship between object and person where technology is not dominant and leaves it up to the person to allocate a meaning and/or a function to the object. Nita Virtala and I set out to create Ripple: a ( set of) unaware object(s). The objects turn at random moments and continue to resonate this movement. Ripple allows for multiple uses, but it is up to you what function you allocate to it. By being a less intrusive and more open-ended computational artefact, Ripple hopes to fit into your household as you wish it to fit.
Unaware object(s) by Nita Virtala and Doenja Oogjes.
Result of the module Unaware Objects by William Odom and Ron Wakkary.
Department of Industrial Design at the Technical University of Eindhoven, May 2015.